Concept

During both my Master’s in Multimedia (Interactive Music and Sound Design Specialization) and Music Producer Course at Danceplanet, I developed my skills as a sound designer and composer.

I’m proficient in several DAW’s, including Ableton Live and Reaper, utilizing a wide array of different plugins and tools to sculpt audio to multiple scenarios. During the creation of my first album, I also learned about mixing and mastering, developing effective workflows that use filters, compressors and other effects to properly fuse the individual elements that form a song. Finally, through the development of my sound installation ‘Forest Waves’ and other projects, I delved into audio programming, using Pure Data and MAX/MSP to build custom patches capable of various tasks, such as interacting with a performer, and generating a composition.

Besides my album and installation (to be consulted on their individual page), I list the following projects:

- Soundtrack for no humans (2023) - a sound design and composition exercise, that involves sonifying static images without human presence;

- Fever Dream Original Soundtrack (2023) - original song for the short-clip Fever Dream;

- Mass Sound Design (2021) - sound design for the promo of a virtual company ‘Mass’

- Ivy’s Journey Sound Design and Soundtrack (2021) - music and sound for the game Ivy’s Journey

Year

2022

Client

Various